
Incognito-Team 8
About
"In the dark future. You are tasked to scan the Prometheus Lifeform to gain intelligence beyond the robotic race's superior. You must not let them know you came; you must not let them know you left." Here is a demo for what is to come in the game. Incognito is a stealth game where the levels are procedurally generated. The player has to 'clear' each floor and move on to the next one. At the end of each run the player can choose a set of abilities and gadgets they want to use for the run. The player can either clear the room stealthily and by finding the key to the exit door. or kill all the enemies in a certain room. Keeping in mind that if they get spotted then the room goes on 'lockdown' which throws the player into an action heavy beat all the enemy's sequence. Controls: Movement: WASD Jump: Space Sprint: Left Shift Left Click: Shooting SENIORS: TECH - Arnav Mehta TECH - Amrit Cheema ART - Daniel Hemming ART - Emmanuel Yeboah ART - Andrew Tsang DESIGN - Jack Shaw DESIGN - Amy CottonJUNIORS: TECH - Christian Preston ART - Callum Huxtable ART - Annabel Maw ART - Caitlin Fawcett ART - Emily Ferguson ART - Kylie Phillips ART - Sofia Mashkova ART - Tom Dutton DESIGN - Chris Hopkins DESIGN - Lemarr Moffatt DESIGN - Daniel Pires DESIGN - Sam Redfern DESIGN - Guvvy Atwal ANIMATION - Billy Green ANIMATION - Aniket Bansal
Screenshots
