Deepest Dungeon (School for Games)

Deepest Dungeon (School for Games)

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About

About our Game ______________________________________________________________________________________ Deepest Dungeon takes parts of a souls-like combat system and throws it into Archero's arena concept. This is additionally rounded off by the Viking setting and diverse loot. The Story We live in an elf town powered by magic. This magic comes from wondrous crystals found only in dungeons guarded by evil creatures. Your Mission We are warriors of a guild who have made it their mission to cleanse them. The payment for this is that we can keep the whole loot. ✔ Action ✔ Diversity ✔ Intuitive ✔ Rewarding __________________________________________________ The Team Dominik K. - Producer / Game Design  - LinkedIn Michael Ruf - Game Design / Visionkeeper - LinkedIn Noel Obermeier - Level Design - LinkedIn René Hecker - Gameplay Programmer / Engineer - sharemygame | LinkedIn Viktorya Kokahn - 3D Artist Lead / Animation - Artstation | LinkedIn Julia Mohneke - 3D Artist / Animation - LinkedIn Dennis Röhlke - 3D Artist / Concept / Animation - Artstation Tabea Roth - 2D Artist / UI/UX - Artstation | Instagram Cecilia Breithaupt - 2D Artist / Concept - LinkedIn | Artstation Julian M. - Sound - Website Jeremy Froböse  - Sound - Website Jele Flügge - Voice Over - Website Cafofo - Asset Store - Sound Effects - Website

Screenshots

Deepest Dungeon (School for Games) screenshot
Deepest Dungeon (School for Games) screenshot

Details

Platforms

PC
Linux

Genres

Developers

School for Games

Release Date

August 18, 2022

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